Welcome
Welcome to <strong>Shadowgirls</strong>.

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, <a href="/profile.php?mode=register">join our community today</a>!

An RPG?!? The things I miss when I don't read for a while

Discuss the upcoming RPG set in the universe of Shadowgirls and Starkweather.

Moderator: Ebon1313

Postby Jacobus on Mon Oct 13, 2008 11:59 pm

PhishStyx wrote:
Jacobus wrote:I didn't see any trashing, but then again that is just me.


His posts directed at me were very dismissive and have a smug tone of superiority in spite of being factually incorrect in a number of areas.


Eh. I didn't get that. Then again I know next to nothing about the settings you pair were referencing. The ones I did recognise, which was pretty much only ShadowRun. I would have to agree that it wouldn't suite very well.

Just as an aside, as far as I know there doesn't have to be classes, level or alignments in the D20 System. But I don't know exactly what the open source d20 rules are.
Image
User avatar
Jacobus
Offspring
 
Posts: 911
Joined: Thu Feb 14, 2008 7:21 pm
Location: Tamworth, NSW, Australia, GMT +10

Postby Bounty on Tue Oct 14, 2008 12:07 am

PhishStyx wrote:
Bounty wrote:
PhishStyx wrote:I really like Shadowgirls, but D20 is kinda blech.


I can tell you're a big one for small press, and Robin Laws, but really of the ones you listed, only Unknown Armies could really handle the setting. The rest just wouldn't fit well saddly.


I'm intrigued by your apparently automatic put down of every game that isn't D20 on the basis that they aren't D20, except oddly Unknown Armies.

Have you even read Armageddon? How about Army of Darkness? And since when is Shadowrun a "small press" game? Also, how many of the half dozen or so games I listed were written (even in part) by Robin D. Laws?


I've read though Armageddon, played All Flesh Must be Eaten and Unknown Armies. I read though WitchCraft and it really wasn't my cup of tea.

Shadowrun may not be small press, I know it has a following (and now the aforementioned MMOPRG) but If I said Vampire, D&D, d20 or one a few other games in a mixed company, I'm not likely to be asked "what?" just "isn't that some sort of game?" Shadowrun doesn't get that level of name recognition.

Laws was a major force behind Unknown Armies and most everything else that came out of Atlas Games. Thought he had something to do with WitchCraft too, but I can't find that reference now. Probably just cross posted in my brain.

PhishStyx wrote:I must admit, I'm kind of curious here, when WAS the last time you saw one of the comic's characters level up? And what ARE their classes? Or alignments for that matter?


It's pretty much assumed that Lyndsey 'leveled up' in the last book, when she went from best friend to crack shot and secret agent. Also last book the girls went from mortal, ot major ass-kickers, to a Demi-god. There's a fairly solid level progression there. But lets be fair here, no one ever applies mechanical exactness to stories, and the variance between game time and comic time means that we're really not even to the end of the first adventure yet, so most the characters haven't had time to 'level up' really. Let's see where we are after issue 7?

The classes are explained/debated in the RPG thread, you can go look it up. The Dave's have been playing in close to the vest because this is something they're hoping we'll buy, and you don't normally release major spoilers like that about an upcoming project before it's ready for pre-sales. I expect to see an 'official' character sheet for all the major characters in the next 2 months (we should have had it in August, but there's complications, same as the comic hiatus.

PhishStyx wrote:I'm not complaining at [Dave], but basically I've been pretty much trashed by this Bounty person every time he quotes me for no reason that I can determine, and I JUST GOT HERE. So far as I can tell, having an opinion that isn't his is functionally a crime in his mind.


Let me formally apologize for this. I knee-jerked at what I saw as a Troll post. It's typically bad form to start insulting artistic choice (D20 bleh) before you've posted to the Introduce yourself thread. You're obviously not a Troll, and I shouldn't have defaulted to treating you like one.
When life gives you Lemons, if you've got sugar and water, make Lemonade. Otherwise, SUCK LEMONS!

Dwarves don't apologize, they go to WAR!
User avatar
Bounty
Deep One
 
Posts: 353
Joined: Wed Dec 05, 2007 8:38 pm
Location: CA (-8 GMT)

Postby Bounty on Tue Oct 14, 2008 12:25 am

Jacobus wrote:
PhishStyx wrote:
Jacobus wrote:I didn't see any trashing, but then again that is just me.


His posts directed at me were very dismissive and have a smug tone of superiority in spite of being factually incorrect in a number of areas.


Eh. I didn't get that. Then again I know next to nothing about the settings you pair were referencing. The ones I did recognise, which was pretty much only ShadowRun. I would have to agree that it wouldn't suite very well.

Just as an aside, as far as I know there doesn't have to be classes, level or alignments in the D20 System. But I don't know exactly what the open source d20 rules are.


Yea, I was smug, mea culpa.

As to d20, you don't NEED levels and classes, much like you don't need water to go swimming. RPG rules are how you mediate the whole "Bang your dead! No I'm not! Are to! Are Not!" debate. Each set desides what kind of game you're playing, what's important in that game, and then builds from there. We do this in none ruled settings too, If you're benign a cowboy, you expect your buddy to be the indian, if he's a ninja, you're expected to be a pirate (or samuri) and if you're sitting at Sister's Tea Party table, my heart goes out to you, you poor sap. If though, you bring the Ninja and the Cowboy to the Tea party, Mom's getting called in really quickly.

So each rules set handles things differently. Shadowrun handles Tech+magic beautifully. I haven't had a chance to push and try and break it, but I'm sure there are things it doesn't do well. Same can be said for every system. D20 was written to be generic, you can be cowboys, ninjas, or ladies. It works best in Pre-1900 settings, d20 Modern covers more modern ones. It's got a fairly balanced magic system, and a lot of combat rules. Where it's weakest is social rules. If you want to bash your buddies head in, teh rules are clear and easy to follow. They may not allow for crazy things, like jumping of the railing, swinging across the room on the chandelier, kicking him and his three lackeys in the head as you do so, but tactical semi-realistic stuff is well done. However, you're at a loss if you want to convince your buddy to eat a slug. The rules just don't handle that. Others handle it better.

Here's the problem though, if I have rules for combat, and everyone and their mother writes a rules supplement for the game, suddenly you've got 5,000 pages on how to fight, and about 1/3 of that is so unbalanced that you might as well be Chandelier swinging. So the detractors will say it's for "roll-playing not role=playing", that its just "hack-and-slash" and that it's a sell-out. I'm a big believer in GIGO - Garbage in Garbage out. If the DM can't run a good game, then he'll suck running a d20. Sure, you might be able to find a rules set where his ineptitude is mitigated by the rules set, but by and large, a good DM can run anything, irregardless of rules, and make it good.

So what do we want for ShadowGirls, the RPG? We want it accessible, this will be attracting non-gamers. We need solid magic system in place, one third of the signature characters are mages. We need something to handle combat, this is an action heavy environment. We need a middling level of realism. There may be mages and monsters, but by and large, normal people obey normal physics and can't do superhuman things. True20 provides these. It's not the best fit by these criteria, its the unwritten criteria (two starving artists need to be able to afford the official license) that made the final call.
When life gives you Lemons, if you've got sugar and water, make Lemonade. Otherwise, SUCK LEMONS!

Dwarves don't apologize, they go to WAR!
User avatar
Bounty
Deep One
 
Posts: 353
Joined: Wed Dec 05, 2007 8:38 pm
Location: CA (-8 GMT)

Postby Mach Sabre on Tue Oct 14, 2008 12:28 am

This is because I'm a nerd, to answer your questions you asked earlier about the alignment:

Image
User avatar
Mach Sabre
Elder God
 
Posts: 752
Joined: Tue Apr 17, 2007 11:59 pm
Location: The "booming" ecnomony state of Michigan

Postby Bounty on Tue Oct 14, 2008 12:32 am

*Bows before Dave*

Once more, I am in awe of the awesome that is your awesomeness.

I'm totally adding the Dave's to my next D&D world's cosmology.
When life gives you Lemons, if you've got sugar and water, make Lemonade. Otherwise, SUCK LEMONS!

Dwarves don't apologize, they go to WAR!
User avatar
Bounty
Deep One
 
Posts: 353
Joined: Wed Dec 05, 2007 8:38 pm
Location: CA (-8 GMT)

Postby PhishStyx on Tue Oct 14, 2008 12:51 am

Bounty wrote:
Bounty wrote:
PhishStyx wrote:
Bounty wrote:
PhishStyx wrote:I really like Shadowgirls, but D20 is kinda blech.


I can tell you're a big one for small press, and Robin Laws, but really of the ones you listed, only Unknown Armies could really handle the setting. The rest just wouldn't fit well saddly.


I'm intrigued by your apparently automatic put down of every game that isn't D20 on the basis that they aren't D20, except oddly Unknown Armies.

Have you even read Armageddon? How about Army of Darkness? And since when is Shadowrun a "small press" game? Also, how many of the half dozen or so games I listed were written (even in part) by Robin D. Laws?


I've read though Armageddon, played All Flesh Must be Eaten and Unknown Armies. I read though WitchCraft and it really wasn't my cup of tea.


Again, I can't tell what you mean by that. I'm sorry that you disliked it, but since I don't know why you didn't like it, that's all I can say there. I've been playing All Flesh Must be Eaten [AFMBE], WitchCraft, & Armageddon for several years now, and I can tell you that it works just fine. It's very easy to run, no matter how complex a game you have. And reading these comics gives me the impression that both it and Starkweather would play perfectly in Unisystem. Shadowgirls in Unisystem would be so smooth and such a fast playing game that people would be gasping for breath afterward.

Bounty wrote:Shadowrun may not be small press, I know it has a following (and now the aforementioned MMOPRG) but If I said Vampire, D&D, d20 or one a few other games in a mixed company, I'm not likely to be asked "what?" just "isn't that some sort of game?" Shadowrun doesn't get that level of name recognition.


That's a very relative statement. If you asked my father about any of it, he wouldn't have a clue what you're talking about.
On the other hand, with gamers it largely depends on who you ask. I know there are a lot of gamers in my area who have only played D&D and refuse to play anything else for all sorts of crazy reasons. More than one local guy refuses even to talk with me about Unisystem for religious reasons because of the WitchCraft game.

Bounty wrote:Laws was a major force behind Unknown Armies and most everything else that came out of Atlas Games. Thought he had something to do with WitchCraft too, but I can't find that reference now. Probably just cross posted in my brain.


While I'm very unsure what you mean by "major force," I believe that's only partly true. Unknown Armies was primarily written by Greg Stolze and John Tynes. So yeah, they consulted with Laws, but they consulted with more than a dozen other writers, too. As far as I can find, he very little to do with Ars Magica. AFMBE, WitchCraft, and Armageddon are all published by Eden Studios, and Laws is not involved with them. The Unisystem rules were created by CJ Carella.

Bounty wrote:
PhishStyx wrote:I must admit, I'm kind of curious here, when WAS the last time you saw one of the comic's characters level up? And what ARE their classes? Or alignments for that matter?


It's pretty much assumed that Lyndsey 'leveled up' in the last book, when she went from best friend to crack shot and secret agent. Also last book the girls went from mortal, ot major ass-kickers, to a Demi-god. There's a fairly solid level progression there. But lets be fair here, no one ever applies mechanical exactness to stories, and the variance between game time and comic time means that we're really not even to the end of the first adventure yet, so most the characters haven't had time to 'level up' really. Let's see where we are after issue 7?


Truthfully, I find classes, levels, and alignments all to be incredibly stilted and awful rule concepts. They all have a slowing deadening effect on games that I've seen.

Bounty wrote:
PhishStyx wrote:I'm not complaining at [Dave], but basically I've been pretty much trashed by this Bounty person every time he quotes me for no reason that I can determine, and I JUST GOT HERE. So far as I can tell, having an opinion that isn't his is functionally a crime in his mind.


Let me formally apologize for this. I knee-jerked at what I saw as a Troll post. It's typically bad form to start insulting artistic choice (D20 bleh) before you've posted to the Introduce yourself thread. You're obviously not a Troll, and I shouldn't have defaulted to treating you like one.


Fair enough. I've been reading the comics for several months, and I've almost joined and posted several times.
User avatar
PhishStyx
Bottom Feeder
 
Posts: 17
Joined: Mon Oct 13, 2008 4:56 pm
Location: Lynchburg, VA

Postby PhishStyx on Tue Oct 14, 2008 12:59 am

Jacobus wrote:
PhishStyx wrote:
Jacobus wrote:I didn't see any trashing, but then again that is just me.


His posts directed at me were very dismissive and have a smug tone of superiority in spite of being factually incorrect in a number of areas.


Eh. I didn't get that. Then again I know next to nothing about the settings you pair were referencing. The ones I did recognise, which was pretty much only ShadowRun. I would have to agree that it wouldn't suite very well.


For clarity's sake, the post of mine that was referred to was this:

http://shadowgirlscomic.freeforums.org/ ... html#10038
Hi,

I play a lot of different RPG's, notably All Flesh Must Be Eaten, Armageddon, WitchCraft, Shadowrun, Cthulhutech, Weapons of the Gods, Serenity, Unknown Armies, and lots of others. If you haven't heard of any of them and want to read up, let me know, and I'll post some links (I hope that's ok, if not, let me know that too).

At no time did I claim that Shadowgirls ought to be run using Shadowrun. That post was an intro of sorts where I was listing out games that I like.

Jacobus wrote:Just as an aside, as far as I know there doesn't have to be classes, level or alignments in the D20 System. But I don't know exactly what the open source d20 rules are.


True, I suppose there don't, but they are pretty integral to how it works. So if you're excising classes, levels, and alignments from D20, then you have a LOT of work ahead of you to make D20 work properly again. So much so, that you might as well have gone with an entirely different game system in the first place.
User avatar
PhishStyx
Bottom Feeder
 
Posts: 17
Joined: Mon Oct 13, 2008 4:56 pm
Location: Lynchburg, VA

Postby Bounty on Tue Oct 14, 2008 1:17 am

PhishStyx wrote:True, I suppose there don't, but they are pretty integral to how it works. So if you're excising classes, levels, and alignments from D20, then you have a LOT of work ahead of you to make D20 work properly again. So much so, that you might as well have gone with an entirely different game system in the first place.


Alignment doesn't matter. Other than the 2 protection spells, there's no mechanical effects linked to it, and I'm pretty sure True20 doesn't use it. Remember, this is True20, not d20. They're similar, but different. They still have levels, but classes are generic (4 of them IIRC), and then there are specializations to those 3. The specializations are setting specific, and the ones we're using are listed in the Mythmakers Forum.
When life gives you Lemons, if you've got sugar and water, make Lemonade. Otherwise, SUCK LEMONS!

Dwarves don't apologize, they go to WAR!
User avatar
Bounty
Deep One
 
Posts: 353
Joined: Wed Dec 05, 2007 8:38 pm
Location: CA (-8 GMT)

Postby spring on Tue Oct 14, 2008 7:00 am

Wow, there is a lot of stuff here I'd love to address, but I don't quite know what that would accomplish. So instead, I'll just state my opinion. :)

I've heard of all of the games PhishStyx listed and played most (except Cthulhutech). The thing that every single one has in common with one another - as well as to D20, True20, etc. - they are all gm driven, task resolution based games. To me, and this it totally opinion talking, that makes them the same. So what if I'm rolling different dice at different times? In the end the gm is going to tell me if I succeed or not.

If I were going to run a Shadowgirls game, I'd run it using The Mountain Witch or Dogs in the Vineyard. Both have stakes based resolution systems with solves the "Bang your dead! No I'm not! Are to! Are Not!" debate that Bounty mentioned and allows player control in how the story unfolds. I'm already intrigued at how trust and friendship will be tested and broken in a Mountain Witch version, and wonder how far a player will use their power and authority in a Dogs version.

But you know what? That's just me and how I like to play. I'm still going to get the Mythmakers RPG when it is produced. Hell, I'll probably play a True20 version now and again. :)
Just another [s]woman[/s] fish-monster with a podcast and a blog she rarely updates.

I'm all about discretion. ~ solomon
User avatar
spring
Fish-Monster
 
Posts: 244
Joined: Mon Sep 10, 2007 8:37 am
Location: Philadelphia, PA

Postby Charles on Tue Oct 14, 2008 8:31 am

Mach Sabre wrote:This is because I'm a nerd, to answer your questions you asked earlier about the alignment:

You just wanted an excuse to use that new image of Chrissy

...

Actually, is that a new image of Becka? I can't recall it.
Always spread Vegimite behind your ears to prevent attack by drop bears.
SHADOWGIRLS FLIPSIDE DOMINIC-DEEGAN
User avatar
Charles
Chosen
 
Posts: 1755
Joined: Wed Jan 02, 2008 6:32 pm
Location: Brisbane, Queensland, Australia GMT+10

Postby Jacobus on Tue Oct 14, 2008 3:20 pm

Charles wrote:
Mach Sabre wrote:This is because I'm a nerd, to answer your questions you asked earlier about the alignment:

You just wanted an excuse to use that new image of Chrissy

...

Actually, is that a new image of Becka? I can't recall it.


I do not blame him :P
Image
User avatar
Jacobus
Offspring
 
Posts: 911
Joined: Thu Feb 14, 2008 7:21 pm
Location: Tamworth, NSW, Australia, GMT +10

Postby Mach Sabre on Tue Oct 14, 2008 3:48 pm

Actually... It was on my desktop already and thus, convenient. :P
User avatar
Mach Sabre
Elder God
 
Posts: 752
Joined: Tue Apr 17, 2007 11:59 pm
Location: The "booming" ecnomony state of Michigan

Postby Jacobus on Tue Oct 14, 2008 4:04 pm

Mach Sabre wrote:Actually... It was on my desktop already and thus, convenient. :P


Conveniently awesome!
Image
User avatar
Jacobus
Offspring
 
Posts: 911
Joined: Thu Feb 14, 2008 7:21 pm
Location: Tamworth, NSW, Australia, GMT +10

Previous

Return to Mythmakers RPG

Who is online

Users browsing this forum: No registered users and 0 guests

cron